Led by Andreas Schlegel
Computation in design, as it is understood in the atelier, is informed by three areas of research and design: computing, sensing, and making. This atelier offers a broader perspective on technologies and how artefacts relate to people, machines, and spaces, as well as other entities, such as things, ecosystems, organisms, and other species. Adopting a practice-based approach, the atelier fosters an environment that encourages experimentation, exploration, process and research through design.
Project Overview
There are a total of 11 projects in this section